Martyr Guide


Hero Name
Martyr

Primary Attribute
Intelligence

Str: 20
Agi: 14
Intl: 22

Few clergy of Sol burn with such brilliance that they may ascend to the highest orders of priesthood. Even fewer dare gift their own souls to the Legion, braving an eternity in damnation so that others may prosper in turn. The few who do earn the forsaken title of the Martyr, wielding a battle-ready relic in one hand and carrying the Codex Solaris in the other. To certain death they march; and some say, with more fervor than those who march towards life.

SPOTLIGHT:



SKILLS:


RETRIBUTION
Attack Type: Range
Damage: 50-54
Range: 600
Attacks/Sec. 0.67



Action: Target Entity
Type: Enemy Units

Type: Magic
Range: 600
Cast Time: 0.6 Seconds
Mana Cost: 80 / 90 / 100 / 110
Cooldown: 10.0 Seconds
Required Level: 1 / 3 / 5 / 7
Activation
Target an enemy to deal 75 / 100 / 125 / 150 plus 1 / 2 / 3 / 4 times the % of Health you are missing in Magic Damage. Also applies a Movement Speed Slow equal to the percentage of Health you're missing, up to 50%.

GUARDIAN ANGEL
Action: Target Entity
Type: Other Ally Heroes





Range: 700
Cast Time: 0.6 Seconds
Mana Cost: 75 / 80 / 85 / 90
Cooldown: 21.0 / 18.0 / 15.0 / 12.0 Seconds
Required Level: 1 / 3 / 5 / 7

Activation
Target an allied hero to apply Guardian Angel for ^o8 seconds. While affected, 20 / 30 / 40 / 50% of the damage that the target takes is redirected to Martyr. Cannot take the Martyr below 10% Health. 

If Martyr dies while Guardian Angel is active, he gains the same experience that the target does for 30 seconds.
Passively reduces the damage Martyr takes by 0.2 / .3 / .4 / .5 times the percentage of Health he is missing.

SACRIFICIAL LAMB
Action: Target Self
Type: Other Ally Heroes





Type: Magic
Radius: 500
Cast Time: 0.5 Seconds
Mana Cost: 100
Cooldown: 18.0 / 14.0 / 10.0 / 6.0 Seconds
Required Level: 1 / 3 / 5 / 7
Activation
Activate to spend 20% of your current Health and heal nearby allies for 70 / 80 / 90 / 100% of that amount.
When Martyr dies, he applies 15 / 30 / 45 / 60 Attack Speed and 50 / 75 / 100 / 125 Movement Speed to allied heroes in a 700 radius for 10 seconds.

HAND IN HAND

Action: Target Entity
Type: Other Ally Heroes




Type: Magic
Range: 300 / 400 / 500
Channeling Time: 0.7 Seconds
Mana Cost: 150 / 175 / 200
Cooldown: 120.0 / 90.0 / 60.0 Seconds
Required Level: 6 / 11 / 16

Activation
Target an allied hero to set channel for 1.5s and set your and target's Health percentages equal to the higher of the two.


SKILL BUILD:
COMING SOON!


ITEM BUILD:
COMING SOON!


STRATEGY:
COMING SOON!